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	<title>Walkthroughs Archive | BL Games World</title>
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		<title>DRAMAtical Murder</title>
		<link>https://blgamesworld.net/walkthrough/dramatical-murder/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dramatical-murder</link>
		
		<dc:creator><![CDATA[Fable]]></dc:creator>
		<pubDate>Wed, 16 Jun 2021 12:57:47 +0000</pubDate>
				<guid isPermaLink="false">https://blgamesworld.net/?post_type=blgw_walkthrough&#038;p=3155</guid>

					<description><![CDATA[A few tips to make your life easier The recommended route order is: Koujaku &#62; Noiz &#62; Mink &#62; Clear &#62; Ren The right-click menu (see first image above) shows you how many flags you scored for each love interest. Once you enter a route, these are replaced by how many &#8220;right&#8221; answers you scored &#8230;]]></description>
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<h2 style="color: #c41751;">A few tips to make your life easier</h2>
<ul>
<li>The recommended route order is: Koujaku &gt; Noiz &gt; Mink &gt; Clear &gt; Ren</li>
<li>The right-click menu (see first image above) shows you how many flags you scored for each love interest. Once you enter a route, these are replaced by how many &#8220;right&#8221; answers you scored for the given LI.</li>
<li>If you want to easily go back to the last choice you encountered, you can click the button &#8220;Return to previous choice&#8221; from the same menu.</li>
<li>You can rapidly skip to the next choice by pressing N key or clicking &#8220;nitro skip&#8221; button</li>
<li>Making a wrong choice during a route doesn&#8217;t lock you out of a good ending! It just makes the final section harder.</li>
<li>If you have an equal number of flags between 2 or more LIs, you will get a choice at the end of the common route (in Aoba&#8217;s room) that lets you pick which route you want to start (see second image).</li>
</ul>
<hr />
<h2 style="color: #c41751;">Koujaku&#8217;s route</h2>
<p>Not too hard to figure out. Be a good bro and everything will be fine.</p>
<p>1 &#8211; I hesitate<br />
2 &#8211; &#8220;You a magician?&#8221;<br />
3 &#8211; I fight back<br />
4 &#8211; I hear someone on the stairs<br />
5 &#8211; I tell him to get lost<br />
6 &#8211; I call out to Koujaku<br />
7 &#8211; I don’t have a choice<br />
8 &#8211; I keep quiet<br />
9 &#8211; I want to get inside<br />
10 &#8211; I glance at Noiz<br />
11 &#8211; I look for Clear<br />
12 &#8211; I draw some of them away<br />
13 &#8211; I do as Mink says<br />
14 &#8211; (if prompted) I think of Koujaku<br />
15 &#8211; I let Koujaku help me<br />
16 &#8211; I say something<br />
17 &#8211; I hold on tight</p>
<p><strong>Koujaku&#8217;s Bad End:</strong><br />
18 &#8211; Write anything <em>other</em> than &#8220;Don&#8217;t give up&#8221; and confirm</p>
<p><strong>Koujaku&#8217;s Good End:</strong><br />
18 &#8211; Spell &#8220;Don’t give up&#8221; and confirm</p>
<hr />
<h2 style="color: #c41751;">Noiz&#8217;s route</h2>
<p>Call him out and treat him like the brat he is. His last choices are a bit tricky and can be confusing. If you see your screen or game do weird things, keep playing! These are deliberate and part of his route.</p>
<p>1 &#8211; I smack her hand away.<br />
2 &#8211; &#8220;You a magician?&#8221;<br />
3 &#8211; What is this guy, twelve?!<br />
4 &#8211; I hear someone on the stairs<br />
5 &#8211; I try to talk him down<br />
6 &#8211; I call out to Noiz<br />
7 &#8211; I can’t go along<br />
8 &#8211; I keep quiet<br />
9 &#8211; I want to get inside<br />
10 &#8211; I walk up to Noiz<br />
11 &#8211; I look for Clear<br />
12 &#8211; I go to help<br />
13 &#8211; I do as Mink says<br />
14 &#8211; (if prompted) I think of Noiz<br />
15 &#8211; I drag him to the sink<br />
16 &#8211; I tell him how I really feel<br />
17 &#8211; He looks unhappy<br />
18 &#8211; &#8220;Yes&#8221; 5 times, doesn&#8217;t matter which &#8220;yes&#8221; you pick<br />
19 &#8211;  No</p>
<p><strong>Game Over</strong> (you get sent back to the game&#8217;s main menu):<br />
20 &#8211; No</p>
<p><strong>Nois&#8217;s Bad End 1:</strong><br />
20 &#8211; Yes<br />
21 &#8211; No, we can’t<br />
22 &#8211; No matter what<br />
23 &#8211; Ever<br />
24 &#8211; Because it’s wrong<br />
25 &#8211; Because it’s just wrong<br />
26 &#8211; The real world</p>
<p><strong>Noiz&#8217;s Bad End 2:</strong><br />
20 &#8211; Yes<br />
21 &#8211; No, we can’t<br />
22 &#8211; No matter what<br />
23 &#8211; Ever<br />
24 &#8211; Because it’s wrong<br />
25 &#8211; Because it’s just wrong<br />
26 &#8211; A comfortable world</p>
<p><strong>Noiz&#8217;s Good End:</strong><br />
20 &#8211; Yes<br />
21 &#8211; No, we can’t<br />
22 &#8211; No matter what<br />
23 &#8211; Ever<br />
24 &#8211; Because we can’t<br />
25 &#8211; Because it’s not over yet<br />
26 &#8211; That’s not up to us<br />
27 &#8211; Use your brain<br />
28 &#8211; I’m…</p>
<hr />
<h2 style="color: #c41751;">Mink&#8217;s route</h2>
<p>His choices are a bit peculiar: in the common route and the first choice you need to do what he says and keep silent, but once his route gets in full swing you must go <em>against</em> his orders and defy him. Guess he secretly likes it when Aoba is stubborn.</p>
<p>1 &#8211; I hesitate<br />
2 &#8211; &#8220;You a magician?&#8221;<br />
3 &#8211; I fight back<br />
4 &#8211; I hear someone on the stairs<br />
5 &#8211; I tell him to get lost<br />
6 &#8211; I call out to Koujaku<br />
7 &#8211; I don’t have a choice<br />
8 &#8211; I keep quiet<br />
9 &#8211; I want to get inside<br />
10 &#8211; I glance at Noiz<br />
11 &#8211; I look for Clear<br />
12 &#8211; I draw some of them away<br />
13 &#8211; I do as Mink says<br />
14 &#8211; (if prompted) I think of Mink<br />
15 &#8211; I get ready<br />
16 &#8211; I tell him I don’t want to<br />
17 &#8211; I still try to fight</p>
<p><strong>Mink&#8217;s Bad End</strong><br />
18 &#8211; I help him<br />
19 &#8211; I help him<br />
20 &#8211; (if prompted again) help whoever you can</p>
<p><strong>Mink&#8217;s Good End</strong><br />
18 &#8211; I don&#8217;t help him<br />
19 &#8211; I don&#8217;t help him<br />
20 &#8211; (if prompted again) don&#8217;t help them</p>
<hr />
<h2 style="color: #c41751;">Clear&#8217;s route</h2>
<p>In a way, his choices are the opposite of Noiz&#8217;s: instead of telling him what to do, you must instead treat Clear like an adult and respect his autonomy so he can make his own decisions.</p>
<p>1 &#8211; I smack her hand away<br />
2 &#8211; &#8220;Why the umbrella?&#8221;<br />
3 &#8211; I fight back<br />
4 &#8211;  I hear something on the roof<br />
5 &#8211; I tell him to get lost<br />
6 &#8211; I call out to Koujaku<br />
7 &#8211; I can’t go along<br />
8 &#8211; I say something<br />
9 &#8211; &#8220;Did you really hear me?&#8221;<br />
10 &#8211; I glance at Noiz<br />
11 &#8211; I call his name<br />
12 &#8211; I go to help<br />
13 &#8211; I hesitate<br />
14 &#8211; (if prompted) I think of clear<br />
15 &#8211; I listen to his side of the story<br />
16 &#8211; &#8220;Are you afraid of something?&#8221;<br />
17 &#8211; I just look at him</p>
<p><strong>Clear&#8217;s Bad End:</strong><br />
18 &#8211; Click either of the choices, doesn&#8217;t matter which</p>
<p><strong>Clear&#8217;s Good End:</strong><br />
18 &#8211; Make no choice. Wait a few seconds till the choices crack and then break</p>
<hr />
<h2 style="color: #c41751;">Ren&#8217;s route / True route</h2>
<p>After you scored the good ends of everyone else, you will see that Ren is no longer present in the main menu and when you start a new game, new choices will open to you. You must treat Ren like his own person and show concern for him.</p>
<p>1 &#8211; I smack her hand away<br />
2 &#8211; I protect Ren<br />
3 &#8211; “Not really, but…”<br />
4 &#8211; &#8220;You a magician?&#8221;<br />
5 &#8211; I fight back<br />
6 &#8211; I hear someone on the stairs<br />
7 &#8211; I tell him to get lost<br />
8 &#8211; I call out to Koujaku<br />
9 &#8211; I can’t go along<br />
10 &#8211; I pick up Ren<br />
11 &#8211; I say something<br />
12 &#8211; I want to get inside<br />
13 &#8211; I open the bag<br />
14 &#8211; I glance at Noiz<br />
15 &#8211; I look for Clear<br />
16 &#8211; I go to help<br />
17 &#8211; I do as Mink says<br />
18 &#8211; I feel guilty<br />
19 &#8211; I’m worried about how he’s feeling<br />
20 &#8211; I pet Ren</p>
<p><strong>Virus and Trip&#8217;s Bad End:</strong><br />
21 &#8211; I’m overwhelmed<br />
22 &#8211; I use Scrap<br />
23 &#8211; I can&#8217;t fight anymore</p>
<p><strong>Ren&#8217;s Bad End:</strong><br />
21 &#8211; I’m pissed<br />
22 &#8211; I fight the urge<br />
23 &#8211; I can’t give up<br />
24 &#8211; Give wrong answers to the quizz</p>
<p><strong>Ren&#8217;s Good End:</strong><br />
21 &#8211; I’m pissed<br />
22 &#8211; I fight the urge<br />
23 &#8211; I can’t give up<br />
24 &#8211; Answer the questions correctly</p>
<p><strong>Ren&#8217;s super difficult scrap quizz:</strong><br />
Ren is an old model &#8211; yes<br />
Ren bites me all the time &#8211; no<br />
Ren’s tongue is pink &#8211; yes<br />
Ren is not a boy &#8211; no<br />
Ren is a boy &#8211; yes<br />
I love Aoba &#8211; yes<br />
Ren first saw Aoba’s face five years ago &#8211; no (it was 10 years ago!)<br />
Ren calls me Aoba &#8211; yes<br />
Ren is a big dog &#8211; no<br />
Ren likes Clara &#8211; no<br />
Ren’s eyes are brown &#8211; no (they&#8217;re black!)<br />
Ren dislikes Clara &#8211; yes<br />
Ren is like family to me &#8211; yes<br />
Ren is fluffy &#8211; yes<br />
The pads of Ren’s paws are pink &#8211; yes<br />
Ren’s fur is dark blue &#8211; yes<br />
Ren’s collar has a star charm on it &#8211; no (it&#8217;s a needle!)<br />
I need Aoba &#8211; yes<br />
I worry when Aoba isn’t with me &#8211; yes<br />
Ren eats Granny’s food with me &#8211; no</p>
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		<title>Beyond Eden</title>
		<link>https://blgamesworld.net/walkthrough/beyond-eden/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=beyond-eden</link>
		
		<dc:creator><![CDATA[Fable]]></dc:creator>
		<pubDate>Tue, 15 Jun 2021 20:14:57 +0000</pubDate>
				<guid isPermaLink="false">https://blgamesworld.net/?post_type=blgw_walkthrough&#038;p=3124</guid>

					<description><![CDATA[Beyond Eden’s paths and endings are quite easy to figure out. There is no trick choice and it boils down to seeking the love interests whenever offered, help them for good endings, torment them for bad endings. The recommended route order is: Oscar &#62; Joshua &#62; Jeremy &#62; Laurence &#62; Morris &#62; Theodore Oscar’s route &#8230;]]></description>
										<content:encoded><![CDATA[<input type="hidden" id="blgw_sensitive_nonce" name="blgw_sensitive_nonce" value="dd24acc3fb" /><input type="hidden" name="_wp_http_referer" value="/walkthroughs/feed/" /><p>Beyond Eden’s paths and endings are quite easy to figure out. There is no trick choice and it boils down to seeking the love interests whenever offered, help them for good endings, torment them for bad endings.</p>
<p>The recommended route order is: Oscar &gt; Joshua &gt; Jeremy &gt; Laurence &gt; Morris &gt; Theodore</p>
<h2 style="color:#c41751";>Oscar’s route</h2>
<p>A certain scene in Oscar&#8217;s path makes you choose whether Alex will top or bottom for the rest of your play. Needless to say, you want to try out both choices to unlock all of his gallery CGs, which means playing through Oscar&#8217;s route twice.</p>
<p>1 &#8211; Thank you for your concern<br />
2 &#8211; No wonder she was surprised<br />
3 &#8211; Ask Joshua about his brothers<br />
4 &#8211; Leave it to Oscar<br />
5 &#8211; &#8230;..<br />
6 &#8211; Visit the library<br />
7 &#8211; The collection is impressive in terms of quality as well<br />
8 &#8211; Do not play, just watch<br />
9 &#8211; Stop them<br />
10 &#8211; Order him to undress (Alex tops) / Lie on the bed and pull him down (Alex bottoms)<br />
11 &#8211; I feel I should talk to Oscar<br />
12 &#8211; Of course it&#8217;s a misunderstanding<br />
13 &#8211; Refute Joshua&#8217;s claim</p>
<p><strong>Ending N°03: Two Bullets (Bad End)<br />
</strong>14 &#8211; Burned the letters</p>
<p><strong>Ending n°02: Domination (Bad End)<br />
</strong>14 &#8211; Opened the letters<br />
15 &#8211; Do not forgive him</p>
<p><strong>Ending n°01: Ensemble (Good End)<br />
</strong>14 &#8211; Opened the letters<br />
15 &#8211; Forgive him<br />
16 &#8211; Forgive him nevertheless</p>
<hr />
<h2 style="color:#c41751">Joshua’s route</h2>
<p>1 &#8211; Thank you for your concern<br />
2 &#8211; No wonder she was surprised<br />
3 &#8211; Ask Joshua about his leg<br />
4 &#8211; Leave it to Oscar<br />
5 &#8211; …..<br />
6 &#8211; Oscar is right, it&#8217;s not a particularly well-organized collection<br />
7 &#8211; Sit with Joshua and Jeremy<br />
8 &#8211; Felt glad<br />
9 &#8211; Dry Joshua<br />
10 &#8211; I am not quite sure<br />
11 &#8211; Became irritated</p>
<p><strong>Ending n°06: Blood Sacrifice (Bad End)</strong><br />
12 &#8211; Do not take Joshua’s side</p>
<p><strong>Ending n°07: Emptiness (Bad End)</strong><br />
12 &#8211; Take Joshua’s side<br />
13 &#8211; Cover his mouth to muffle his voice</p>
<p><strong>Ending n°05: Farewell (Neutral End)</strong><br />
12 &#8211; Take Joshua’s side<br />
13 &#8211; Embrace Joshua<br />
14 &#8211; That I cannot do</p>
<p><strong>Ending n°04: The Promised Land (Good End)</strong><br />
12 &#8211; Take Joshua’s side<br />
13 &#8211; Embrace Joshua<br />
14 &#8211; ………….</p>
<hr />
<h2 style="color:#c41751">Jeremy&#8217;s route</h2>
<p>One of the 2 routes that don&#8217;t contain any romance or sex scene. Getting Jeremy&#8217;s good end unlocks Laurence and Theodore&#8217;s route.</p>
<p>1 &#8211; Thank you for your concern<br />
2 &#8211; No wonder she was surprised<br />
3 &#8211; Ask Joshua about his brothers<br />
4 &#8211; Hold Jeremy&#8217;s shoulders<br />
5 &#8211; &#8230;&#8230;<br />
6 &#8211; See the doctor<br />
7 &#8211; How about I teach you?<br />
8 &#8211; Sit with Joshua and Jeremy<br />
9 &#8211; Alex felt unsure<br />
10 &#8211; Defend Jeremy<br />
11 &#8211; I am sorry</p>
<p><strong>Ending n°09: The Sound of Knocking (Bad Ending)</strong><br />
12 &#8211; Pick Beth</p>
<p><strong>Ending n°08: The Nightmare Vanishes (Good Ending)</strong><br />
12 &#8211; Pick Jeremy</p>
<hr />
<h3>Laurence&#8217;s route</h3>
<hr />
<h3>Morris&#8217; route</h3>
<hr />
<h3>Theodore&#8217;s route</h3>
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		<title>Your Heart will be Stolen at the 24th Hour ~ Phantom Thief Jade ~</title>
		<link>https://blgamesworld.net/walkthrough/test/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=test</link>
		
		<dc:creator><![CDATA[Kojichan]]></dc:creator>
		<pubDate>Tue, 15 Jun 2021 13:32:02 +0000</pubDate>
				<guid isPermaLink="false">https://blgamesworld.net/?post_type=blgw_walkthrough&#038;p=3120</guid>

					<description><![CDATA[Excerpt small description about walkthrough]]></description>
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<p>&nbsp;</p>
<ol>
<li>Test</li>
<li>Two</li>
<li>Three</li>
<li>For</li>
</ol>
]]></content:encoded>
					
		
		
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